Video: Digital Foundry’s Technical Analysis Of Fire Emblem Warriors: Three Hopes

Picture: Nintendo

Fire Emblem Warriors: Three Hopes is just around the corner. As per tradition, we’ve covered our own review of the game, plus a bunch of reviews from other outlets, and now Digital Foundry has provided its technical analysis of the game over on YouTube.

Let’s dive right into it, then. Three Hopes tops out at 810p when docked, with portable mode slicing this down to around 540p and topping out at 648p. Digital Foundry highlights particularly poor anti-aliasing and texture filtering, exacerbated by the thin black outlines around each character. On the flip side, the superior anti-aliasing seen in Hyrule Warriors: Age of Calamity meant that its frame rate frequently dropped well below 30.

In terms of frame rate for Three Hopes, the game ships with this completely unlocked, which means that it consistently runs above 30fps. While it averages around 33-36, it can get as high as 50fps in quieter moments but frequently drops lower during tense combat sequences.

The game also features a two-player split screen mode, which introduces some significant visual draw backs to maintain frame rate. Primarily, shadows for the main characters are completely disabled here, and you’ll also notice that enemies at a distances have also been trimmed back. Nevertheless, the game runs at a fairly consistent 30fps during multiplayer sessions.

Check out Digital Foundry’s full analysis below:

Will you be adding Fire Emblem Warriors: Three Hopes to your Switch collection? Let us know with a comment!

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